Subject: Re: Forge-first impressions... Date: Fri, 6 May 1994 14:54:59 -0700 From: kkalnasy@bvu-lads.loral.com (Kent Kalnasy) At 3:25 AM 5/7/94 +1000, Nikola Vukovljak wrote: >-The interface looks good and works well! Another BIG plus! Agreed. Very nice design. >-No support for Display database. Seems funny to me that almost everyone >on this list is bagging Impulse for not supporting it and yet no one >except for Steve Koren mentions that Forge doesn't support it either. I was disappointed with this and expected better, but given the price, I couldn't complain too much. Still, I would like to see this rectified in a future version. I noticed that the texture animation preview didn't work correctly on my ECS 68040 setup. I tried it on a 3000 and it worked beautifully. Instead of a smooth animation, the picture just 'blips' and stops. Stepping through the animation doesn't seem to work either. On the other hand, others report that VMM40 works with Imagine, so I may be seeing a software conflict unrelated for Forge. Is it just me, or does the hard path need to be set every time you start Forge? It forgets where I set it, even when I select 'save'. One thing I would love to see is the ability to freeze a frame once rendered and use it as a control frame. That way I could easily compare the alterations against the original. I know I can use the grid to show two, four or nine views, but all are re-rendered whenever I make a change. I would like to see a fixed view and a view that is updated whenever I make a change. When I want a new baseline, I could "snap- shot" the current rendered image. Does this make sense? >All in all though, I am pretty happy with Forge. Steve, Glenn and the >rest of the Apex gang, you've done a GREAT job. (just fix the EGS problem >OK ?) Very worthwhile product. Makes the textures *much* more approachable. Apex is to be commended. ------------------------------------------------------------------------------ Kent Kalnasy (speaking only for me) kkalnasy@bvu-lads.loral.com Loral Advanced Distributed Simulation, Inc. Bellevue, Washington ------------------------------------------------------------------------------ -=> RETURN TO CONTENTS!<=-